This modifier is also affected by the Demolition expert perk, doubling it’s damage dealt (up to 180 damage per bullet against a human target). However, you’re wrong about Spray-and-Pray and it all comes down to the simple fact S&P has the explosive modifier.ġ5 points of explosive damage doesn’t seem like much, until you realize that the aoe effect of the damage means that a target is receiving 15 points of damage to every limb per bullet (on a human enemy that’s 6×15=90 damage per bullet, not counting the weapon’s standard damage) without needing to actually hit the target directly (shooting the ground at their feet is quite effective). Ordinarily, you’re right about submachine guns. This happened during the Rite of Passage quest, where you go hunting for mirelurks. We got the Two Shot Lever Action Rifle from a Legendary Mirelurk Queen. Location: This weapon is added with the latest Far Harbor dlc. Two Shot Lever Action Rifle – Far Harbor DLC You can check out our guide New Nuka World Unique Weapons, and find out how to get them. Splattercannon is an automatic rifle that increases damage after each consecutive hit on the same target, Acid Soaker is a gun that inflicts ongoing acid damage and temporarily reduces damage resistance, Nuka-Nuke Launcher is a warhead launcher. Some of them tie into the amusement park theme, while others are simply bad-ass additions to your arsenal. The latest Fallout 4 DLC titled Nuka World introduces new legendary weapons. Splattercannon, Acid Soaker, Nuka-Nuke Launcher – Nuka World DLC This guide will show you the best unique and rare weapons in Fallout 4, where to find them and what they do. then throw in some extra spice of your own choosing to finish the dish, like various weapon, clothing and armor mods, and baby you got a stew.You can get them by killing unique enemies (and looting their bodies), or by finishing quests. now throw in some rpg mods, like sim settlements 2, classic dialogue, random starts, edited main quests like the beta face maxson quest, and even entirely new side quests, etc. and they're mostly combat based, except for the private vertibird. just these few mods, completely changes things up. elevated enemy spawns to add verticality to the game's fights. like war of the commonwealth with its various settings. thankfully the modding community went absofuckinglutely crazy on this game so you can tailor the experience to anything you want. I'm guessing you saw the video about why the deathclaw and power armor right at the beginning ruins the game too. r/galaxynewsradio - Fallout-sounding music r/falloutcosplayers - Fallout-related cosplay r/Wasteland - A subreddit for the Wasteland games. r/thefalloutdiaries - Journal-like fan fiction. r/falloutmods - Fallout modding community ![]() r/classicfallout - Classic Fallout Games r/falloutlore - The lore of the Fallout series Piracy is a permanent ban, no warnings.Īll posts and comments in end, come down to moderator discretion. Posts promoting or facilitating piracy in any way will be removed. No dissemination of rumors / leaks without actual evidence. ![]() Posts with clickbait, extremely vague, or misleading titles will be removed. More than 1 in 10 of your posts or comments being self-promotional is spamming. Always follow Reddit guidelines for self-promotion when sharing your own content. Absolutely no harassment, witchhunting, sexism, racism or hate speech will be tolerated.ĭo not spam. ![]() Keep it civil and do not make personal attacks to other users. Comments are fine.įollow proper Reddiquette when submitting and commenting. ![]()
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